apps beginners guide for app programming app development app design

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Author : Steve Clinton
ISBN : 1519204582
Genre :
File Size : 44. 24 MB
Format : PDF
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APPS 2ND EDITION with FREE BONUS WORTH $9.99 ~Learn the fundamentals of app programming, development, and designs~ Do you want to learn how to program your own app? Are you read to create something that could potentially change the world? Download Apps: Beginner's Guide For App Programming, App Development, App Design and learn the basic foundations of App programming so you can start programming your own app starting from tomorrow! What are you waiting for? Take action right now and become a programmer Scroll up and BUY "Apps: Beginner's Guide For App Programming, App Development, App Design " NOW and become a programmer by tomorrow!

Appcelerator Titanium Application Development By Example Beginner S Guide

Author : Darren Cope
ISBN : 9781849695015
Genre : Computers
File Size : 62. 67 MB
Format : PDF, Kindle
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Appcelerator Titanium Application Development by Example Beginner's Guide is an example-driven tour of the language that guides you through all the stages of app design. The style is relaxed and friendly whilst remaining concise and structured.If you are new to this technology or curious about the possibilities of Appcelerator Titanium then this book is for you. If you are a web developer who is looking for a way to craft cross-platform apps, then this book and the Titanium language is the choice for you.

Ios App Development For Dummies

Author : Jesse Feiler
ISBN : 9781118871058
Genre : Computers
File Size : 41. 79 MB
Format : PDF, Docs
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A guide to app development with iOS 7, covering such topics as designing interfaces, key differences between iPad and iPhone applications, creating storyboards, and handling events, notifications, and gestures.

Professional Mobile Application Development

Author : Jeff McWherter
ISBN : 9781118240687
Genre : Computers
File Size : 66. 78 MB
Format : PDF, ePub
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Create applications for all major smartphone platforms Creating applications for the myriad versions and varieties of mobile phone platforms on the market can be daunting to even the most seasoned developer. This authoritative guide is written in such as way that it takes your existing skills and experience and uses that background as a solid foundation for developing applications that cross over between platforms, thereby freeing you from having to learn a new platform from scratch each time. Concise explanations walk you through the tools and patterns for developing for all the mobile platforms while detailed steps walk you through setting up your development environment for each platform. Covers all the major options from native development to web application development Discusses major third party platform development acceleration tools, such as Appcelerator and PhoneGap Zeroes in on topics such as developing applications for Android, IOS, Windows Phone 7, and Blackberry Professional Mobile Cross Platform Development shows you how to best exploit the growth in mobile platforms, with a minimum of hassle.

Beginner S Guide To Ios 10 App Development Using Swift 3

Author : Serhan Yamacli
ISBN : 1540452158
Genre :
File Size : 76. 48 MB
Format : PDF, ePub, Mobi
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This book covers iOS 10 app design fundamentals using the latest Swift 3 programming language, Xcode 8 and iOS 10 SDK. The author assumes you have no experience in app development. The book starts with the installation of the required programming environment and setting up the simulators. Then, the simplest Hello World app is developed step by step. In the next chapter, basics of the Swift 3 programming language are given with practical examples. Screenshots and code snippets are clearly given in the book to guide the reader. After the Swift lecture, 7 complete apps (including a 2D game) are developed in seperate chapters. As the reader follows the development of the example apps, he/she will learn designing user interfaces, connecting interface objects to code, developing efficient Swift code and testing the app on simulators and real devices. Chapters of the book and the contents of these chapters are as follows: Chapter 1. Introduction: General info and the steps of developing an iOS app. Chapter 2. Setting up your development environment: Installing Xcode, setting up signing identities, viewing/adding simulators and real devices. Chapter 3. Test drive - the "Hello World" app: Creating a new Xcode project, adding and positioning user interface objects, building the project, running the developed app on the simulator and on the real device. Chapter 4. Swift programming language: Variables, constants, optionals, arrays, dictionaries, sets, if-else and switch-case decision making statements, for and while loops, functions, classes, objects and inheritance in Swift 3. Each concept is clearly explained step by step with code examples and screenshots. Chapter 5. Disco lights app: Using buttons and connecting actions to buttons in the code. Chapter 6. Body mass index (BMI) calculator app: Using input boxes, performing calculations and displaying the results on the screen. Chapter 7. Simple die roller app: Using random number generator functions, including image sets in your project, displaying images on the screen and changing the displayed image using Swift code. Chapter 8. Exercise calorie calculator app: Using global variables, creating tabbed apps and utilizing segmented controls. Chapter 9. Show my location app: Adding a map object to your app, setting required permissions, accessing GPS device and showing real time location on the map. Chapter 10. S.O.S. sender app: Adding SMS functionality, setting required permissions and sending real time location using SMS. Chapter 11. Bounce the ball game: Basics of SpriteKit that is used to develop 2D iOS games, adding objects to the game, sensing screen touches, moving game objects according to touches, combining all these and more to develop a complete 2D game. This book includes 212 figures and 101 code snippets that are used to explain app development concepts clearly. Full resolution colour figures and project files can be viewed and downloaded from the the book's companion website:

Learning Web App Development

Author : Semmy Purewal
ISBN : 9781449371418
Genre : Computers
File Size : 62. 83 MB
Format : PDF
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Grasp the fundamentals of web application development by building a simple database-backed app from scratch, using HTML, JavaScript, and other open source tools. Through hands-on tutorials, this practical guide shows inexperienced web app developers how to create a user interface, write a server, build client-server communication, and use a cloud-based service to deploy the application. Each chapter includes practice problems, full examples, and mental models of the development workflow. Ideal for a college-level course, this book helps you get started with web app development by providing you with a solid grounding in the process. Set up a basic workflow with a text editor, version control system, and web browser Structure a user interface with HTML, and include styles with CSS Use JQuery and JavaScript to add interactivity to your application Link the client to the server with AJAX, JavaScript objects, and JSON Learn the basics of server-side programming with Node.js Store data outside your application with Redis and MongoDB Share your application by uploading it to the cloud with CloudFoundry Get basic tips for writing maintainable code on both client and server

Professional Android 4 Application Development

Author : Reto Meier
ISBN : 9781118102275
Genre : Computers
File Size : 22. 26 MB
Format : PDF, ePub, Docs
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Provides information on using Android 3 to build and enhance mobile applications, covering such topics as creating user interfaces, using intents, databases, creating and controlling services, creating app widgets, playing audio and video, telphony, and using sensors. Original.

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