augmented life in the smart lane

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Author : Brett King
ISBN : 9789814677585
Genre : Science
File Size : 66. 29 MB
Format : PDF, Docs
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The Internet and smartphone are just the latest in a 250-year- long cycle of disruption that has continuously changed the way we live, the way we work and the way we interact. The coming Augmented Age, however, promises a level of disruption, behavioural shifts and changes that are unparalleled. While consumers today are camping outside of an Apple store waiting to be one of the first to score a new Apple Watch or iPhone, the next generation of wearables will be able to predict if we’re likely to have a heart attack and recommend a course of action. We watch news of Google’s self-driving cars, but don’t likely realise this means progressive cities will have to ban human drivers in the next decade because us humans are too risky. Following on from the Industrial or machine age, the space age and the digital age, the Augmented Age will be based on four key disruptive themes—Artificial Intelligence, Experience Design, Smart Infrastructure, and HealthTech. Historically the previous ‘ages’ bought significant disruption and changes, but on a net basis jobs were created, wealth was enhanced, and the health and security of society improved. What will the Augmented Age bring? Will robots take our jobs, and AI’s subsume us as inferior intelligences, or will this usher in a new age of abundance? Augmented is a book on future history, but more than that, it is a story about how you will live your life in a world that will change more in the next 20 years than it has in the last 250 years. Are you ready to adapt? Because if history proves anything, you don't have much of a choice.

Bank 3 0

Author : Brett King
ISBN : 9781118589649
Genre : Business & Economics
File Size : 77. 94 MB
Format : PDF, Kindle
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The first edition of BANK 2.0—#1 on Amazon's bestseller list for banking and finance in the US, UK, Germany, France, and Japan for over 18 months—took the financial world by storm and became synonymous with disruptive customer behaviour, technology shift, and new banking models. In BANK 3.0, Brett King brings the story up to date with the latest trends redefining financial services and payments—from the global scramble for dominance of the mobile wallet and the expectations created by tablet computing to the operationalising of the cloud, the explosion of social media, and the rise of the de-banked consumer, who doesn't need a bank at all. BANK 3.0 shows that the gap between customers and financial services players is rapidly widening, leaving massive opportunities for new, non-bank competitors to totally disrupt the industry. "On the Web and on Mobile, the customer isn't king—he's dictator. Highly impatient, skeptical, cynical. Brett King understands deeply what drives this new hard-nosed customer. Banking professionals would do well to heed his advice." —Gerry McGovern, author of Killer Web Content

Breaking Banks

Author : Brett King
ISBN : 9781118900147
Genre : Business & Economics
File Size : 42. 5 MB
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Provides transcripts from and assessments of the first season of the Breaking Banks radio show, examining the massive upheaval facing the banking industry today involving consumer shifts, technological changes and increased government scrutiny.

Bank 2 0

Author : Brett King
ISBN : 9789814302074
Genre : Technology & Engineering
File Size : 72. 86 MB
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The financial crisis is just beginning for retail institutions. Ninety to ninety-five per cent of bank transactions are executed electronically today. The Internet, ATMs, call centres and smartphones have become mainstream for customers. But banks still classify these as alternative channels and maintain an organisation structure where Branch dominates thinking. Continued technology innovations, Web 2.0, social networking, app phones and mobility are also stretching traditional banking models to the limit. BANK 2.0 reveals why customer behaviour is so rapidly changing, how branches will evolve, why cheques are disappearing, and why your mobile phone will replace your wallet all within the next 10 years.

Augmented Reality

Author : Dieter Schmalstieg
ISBN : 9780133153200
Genre : Computers
File Size : 25. 29 MB
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Augmented reality (AR) is one of today's most fascinating and future-oriented areas of computer science and technology. By overlaying computer-generated information on views of the real world, AR amplifies human perception and cognition in remarkable new ways. Do you like the virtual first-down line in football games on TV? That's AR. And AR apps are rapidly coming to billions of smartphones, too. Working in AR requires knowledge from diverse disciplines, including computer vision, computer graphics, and human-computer interaction (HCI). Augmented Reality: Principles and Practice integrates all this knowledge into a single-source reference, presenting the most significant AR work with scrupulous accuracy. Dieter Schmalstieg, a pioneer of both AR foundation and application, is drawing from his two decades of AR experience to clearly present the field. Together with mobile AR pioneer and research colleague Tobias Höllerer, the authors address all aspects of the field, illuminating AR from both technical and HCI perspectives. The authors review AR's technical foundations, including display and tracking technologies, show how AR emerges from the symbiosis of computer vision and computer graphics, introduce AR-specific visualization and 3D interaction techniques, and showcase applications from diverse industries. They conclude with an outlook on trends and emerging technologies, including practical pointers for beginning practitioners. This book is an indispensable resource for everyone interested in AR, including software and app developers, engineers, students and instructors, researchers, and hobbyists. For use in educational environments, the authors will provide a companion website containing slides, code examples, and other source materials.

Blockchain Revolution

Author : Don Tapscott
ISBN : 9781101980156
Genre : Technology & Engineering
File Size : 74. 35 MB
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The technology likely to have the greatest impact on the future of the world economy has arrived, and it’s not self-driving cars, solar energy, or artificial intelligence. It’s called the blockchain. The first generation of the digital revolution brought us the Internet of information. The second genera­tion—powered by blockchain technology—is bringing us the Internet of value: a new, distributed platform that can help us reshape the world of business and transform the old order of human affairs for the better. Blockchain is the ingeniously simple, revolution­ary protocol that allows transactions to be simul­taneously anonymous and secure by maintaining a tamperproof public ledger of value. Though it’s the technology that drives bitcoin and other digital cur­rencies, the underlying framework has the potential to go far beyond these and record virtually everything of value to humankind, from birth and death certifi­cates to insurance claims and even votes. Why should you care? Maybe you’re a music lover who wants artists to make a living off their art. Or a consumer who wants to know where that hamburger meat really came from. Perhaps you’re an immigrant who’s sick of paying big fees to send money home to loved ones. Or an entrepreneur looking for a new platform to build a business. And those examples are barely the tip of the ice­berg. This technology is public, encrypted, and readily available for anyone to use. It’s already seeing wide­spread adoption in a number of areas. For example, forty-two (and counting) of the world’s biggest finan­cial institutions, including Goldman Sachs, JPMorgan Chase, and Credit Suisse, have formed a consortium to investigate the blockchain for speedier and more secure transactions. As with major paradigm shifts that preceded it, the blockchain will create winners and losers. And while opportunities abound, the risks of disruption and dislocation must not be ignored. Don Tapscott, the bestselling author of Wikinomics, and his son, blockchain expert Alex Tapscott, bring us a brilliantly researched, highly readable, and utterly foundational book about the future of the modern economy. Blockchain Revolution is the business leaders’ playbook for the next decade and beyond. From the Hardcover edition.

Practical Augmented Reality

Author : Steve Aukstakalnis
ISBN : 0134094239
Genre :
File Size : 31. 14 MB
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A comprehensive exploration of the state-of-the-art enabling technologies and applications of wearable computing systems. The mechanics of sight, hearing and touch are explained along with how their range of performance directly relates to the design and application of wearable displays, 3-D audio and tactile/force feedback devices. Emphasis is placed the latest commercially available displays, sensors and DIY trends driving the broad increase in awareness and interest in the field. "Augmented Reality" refers to see-through computer displays that overlay graphics and information onto your real-world view. Some of these displays look like regular glasses. "Virtual Reality" refers to new computer displays that cover the user's eyes and provide the visual sensation of actual presence inside of a computer-generated, 3-D world. The user is able to look left, right, up, down and to move through the computer-generated world in a manner similar the real world. These new technologies are extremely important and growing in popularity as they make computer games far more realistic, solve visualization problems in fields ranging from aerospace to medicine, and as well as increase data understanding in science and engineering applications. This book is in-depth guide to understanding the technologies and applications of augmented and virtual reality systems and wearable computing devices. The mechanics of sight, hearing and touch are explained, as well as how their mechanisms and range of performance directly dictates the design and use of these revolutionary man-machine interfaces. Numerous case studies of real-world applications are provided from such fields as gaming and entertainment, engineering and design, aerospace and defense, medicine, and architecture. This book covers: The mechanics of our senses of sight, hearing and touch. Head-mounted diplays, 3-D audio solutions and tactile/force feedback devices. Human factors considerations, legal implications of the new technologies as well as a look at potential societal impact.

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