infinite time time travel adventure

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Infinite Time

Author : H. J. Lawson
ISBN : 1532839987
Genre :
File Size : 58. 59 MB
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Save the girl. Save the day. Save yourself. The mission sounds easy enough, but it is anything but easy for Parker Jenkins. Yesterday, ordinary, poverty-stricken Parker was an ordinary high school kid, getting bullied relentlessly and trying to get by. Today, he's a time traveler with gifted powers expected to carry out the extraordinary. Teaming up with another time traveler, Scarlet, they must save an innocent girl on the run before the villains kill them all. If they don't, their present-day selves will die. But can the ordinary perform the extraordinary?

A Mutiny In Time

Author : James Dashner
ISBN : 0545386969
Genre : Juvenile Fiction
File Size : 24. 35 MB
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Time has gone wrong, and best friends Dak Smyth and Sera Froste, together with the young Hystorian Riq, must use the infinity ring to travel back to one of the Great Breaks--a mutiny on the Santa Marâia--to correct history and defeat the SQ.

Irwin Allen Television Productions 1964 1970

Author : Jon Abbott
ISBN : 0786486627
Genre : Performing Arts
File Size : 60. 55 MB
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Television.

Time Travel Television

Author : Sherry Ginn
ISBN : 9781442255777
Genre : Performing Arts
File Size : 88. 98 MB
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Stories of time travel have been part of science fiction since H. G. Wells sent his nameless hero hurtling into Earth’s distant future in The Time Machine. Time travel enables the storyteller to depict alternate realities, bring fictional characters face to face with historical figures, and depict moral and ethical dilemmas in which millions of lives (or the world as we know it) are at stake. From Doctor Who and Quantum Leap to the multiple incarnations of Star Trek, time travel has been a staple of science fiction television for more than fifty years. Time-Travel Television: The Past from the Present, the Future from the Past surveys the whole range of time travel stories on the small screen. The essays in this collection explore time travel series both familiar (Babylon 5, Stargate SG-1) and forgotten (The Time Tunnel, Voyagers!), as well as time-travel themed episodes and arcs in series where it is not central, such as Red Dwarf, Lost, and Heroes. Contributors to this volume consider some of the classic themes of time-travel stories: the promise (and peril) of “fixing” the past, the chance to experience (and choose) possible futures, and the potential for small changes to have great effects. Exploring time travel as a teaching tool, as a vehicle for moral lessons, and as a background for high adventure, this book offers new perspectives on many familiar programs and the first serious study of several unjustly neglected ones. Time-Travel Television is essential reading for science fiction scholars and fans, and for anyone interested in the many ways that television brings the fantastic into viewers’ living rooms.

Television At The Movies

Author : Jon Nelson Wagner
ISBN : 9780826429629
Genre : Performing Arts
File Size : 64. 10 MB
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The co-authors have a unique approach to the study of television, viewing its history and reception not only through important articles about the medium, but also through analyzing how Hollywood auteur cinema has commented on television over the decades, in films such as Tootsie, Network, The Last Picture Show, A Face in the Crowd, Rollerball, The King of Comedy and others. Television at the Movies argues that the study of television is a crucial aspect of understanding our recent and contemporary culture, and it provides an illuminating point of entry for students and researchers in the field.

The Infinite Adventures Of Jonas Quantum

Author : Marc Guggenheim
ISBN : 9781681160177
Genre : Comics & Graphic Novels
File Size : 20. 26 MB
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Legendary Comics proudly presents The Infinite Adventures of Jonas Quantum, an original sci-fi odyssey from two of the most exciting voices in superhero storytelling: Marc Guggenheim (writer/producer of the hit TV series Arrow) and visionary artist Freddie Williams II (Justice League America, The Flash, Robin, Batman / Teenage Mutant Ninja Turtles). Meet Jonas Quantum: a maverick hyper-genius with the power to cure death in the morning, time travel in the afternoon and unlock transdimensional wormholes at night. And what have you done with your day? Blessed with the curse of infinite intelligence, there's only one thing Jonas Quantum can't do: play well with others. This thrilling action-adventure series spans cosmic voyages, history-changing inventions, and delusions of grandeur. From the Trade Paperback edition.

The Oxford Handbook Of Science Fiction

Author : Rob Latham
ISBN : 9780199838844
Genre : Comics & Graphic Novels
File Size : 38. 8 MB
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The Oxford Handbook of Science Fiction attempts to descry the historical and cultural contours of SF in the wake of technoculture studies. Rather than treating the genre as an isolated aesthetic formation, it examines SF's many lines of cross-pollination with technocultural realities since its inception in the nineteenth century, showing how SF's unique history and subcultural identity has been constructed in ongoing dialogue with popular discourses of science and technology. The volume consists of four broadly themed sections, each divided into eleven chapters. Section I, "Science Fiction as Genre," considers the internal history of SF literature, examining its characteristic aesthetic and ideological modalities, its animating social and commercial institutions, and its relationship to other fantastic genres. Section II, "Science Fiction as Medium," presents a more diverse and ramified understanding of what constitutes the field as a mode of artistic and pop-cultural expression, canvassing extra-literary manifestations of SF ranging from film and television to videogames and hypertext to music and theme parks. Section III, "Science Fiction as Culture," examines the genre in relation to cultural issues and contexts that have influenced it and been influenced by it in turn, the goal being to see how SF has helped to constitute and define important (sub)cultural groupings, social movements, and historical developments during the nineteenth, twentieth, and twenty-first centuries. Finally, Section IV, "Science Fiction as Worldview," explores SF as a mode of thought and its intersection with other philosophies and large-scale perspectives on the world, from the Enlightenment to the present day.

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