learning swift building apps for os x and ios

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Learning Swift

Author : Paris Buttfield-Addison
ISBN : 9781491940693
Genre : Computers
File Size : 50. 57 MB
Format : PDF, Docs
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Get hands-on experience with Apple’s Swift programming language by building real working apps. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with Swift 2 by developing three complete, tightly linked versions of the Notes application for the OS X, iOS, and watchOS platforms. In the process, you’ll learn Swift’s fundamentals, including its syntax and features, along with the basics of the Cocoa, CocoaTouch, and WatchKit frameworks. This book teaches you how to use common design patterns for Swift, how to structure an application for Apple’s platforms, and how to submit working apps to the App Store. Divided into four distinct parts, this book includes: Swift 2 basics: Learn Swift’s features for object-oriented development, as well as various developer tools OS X app development: Set up your app, work with its documents, and build out its features iOS app development: Use multimedia, contacts, location, notifications, and iCloud files to build a fully featured iOS Notes app Advanced app extensions: Support Apple Watch and learn how to debug, monitor, and test all three of your Swift apps

Swift Development With Cocoa

Author : Jonathon Manning
ISBN : 9781491909690
Genre : Computers
File Size : 36. 6 MB
Format : PDF, ePub, Docs
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Ready to build apps for iPhone, iPad, and Mac now that Swift has landed? If you’re an experienced programmer who’s never touched Apple developer tools, this hands-on book shows you how to use the Swift language to make incredible iOS and OS X apps, using Cocoa and Cocoa Touch. Learn how to use Swift in a wide range of real-world situations, with Cocoa features such as Event Kit and Core Animation. You’ll pick up Swift language features and syntax along the way, and understand why using Swift (instead of Objective-C) makes iOS and Mac app development easier, faster, and safer. You’ll also work with several exercises to help you practice as you learn. Learn the OS X and iOS application lifecycle Use storyboards to design adaptive interfaces Explore graphics systems, including the built-in 2D and 3D game frameworks Display video and audio with AVFoundation Store data locally with the file system, or on the network with iCloud Display lists or collections of data with table views and collection views Build apps that let users create, edit, and work with documents Use MapKit, Core Location, and Core Motion to interact with the world

Os X App Development With Cloudkit And Swift

Author : Bruce Wade
ISBN : 9781484218808
Genre : Computers
File Size : 27. 31 MB
Format : PDF, ePub
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This book is your step-by-step guide to learning OS X app development using CloudKit and Swift. All the development will be done using Apple’s Swift 2 programming language. You'll see how to define data for your app and build a prototype with Sketch 3 and Keynote. Using CloudKit to store OS X application data, and separate public and private data, readers will learn how to control which data can or cannot be changed in a public data store. OS X App Development with CloudKit and Swift takes you from prototyping your app with Sketch 3 all the way through building a data-driven app using CloudKit, and everything in between. What You'll Learn How to create Test Data with CloudKit Dashboard How to refine a prototype How to update CloudKit Data from an app How to add Local Cache to improve performance Who This Book Is ForOS X App Development with CloudKit and Swift is for the iOS or OS X developer who is struggling to get to grips with CloudKit. If you’re looking for a solid example from start to finish using CloudKit with Swift 2 this book’s for you. You should have an understanding of the Swift language, e.g. the differences between var/let, how to work with control statements, closures etc., to work confidently with this book.

Learning Swift 2 Programming

Author : Jacob Schatz
ISBN : 9780134431635
Genre : Computers
File Size : 76. 9 MB
Format : PDF
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Get started fast with Swift 2 programming for iOS and OS X Learning Swift 2 Programming is a fast-paced, hands-on introduction to writing production-quality iOS and OS X apps with Apple’s programming language. Written for developers with experience in any modern language, this book explains Swift simply and clearly, using relevant examples that solve realistic problems. Author Jacob Schatz’s popular YouTube video tutorials have already helped thousands of Apple developers get started with Swift. Now, he helps you take full advantage of Swift’s advanced design, remarkable performance, and streamlined development techniques. Step by step, you’ll move from basic syntax through advanced features such as closures and generics—discovering helpful tips and tricks along the way. After you’ve mastered Swift’s building blocks and learned about its key innovations, a full section of case studies walks you through building complete apps from scratch. Learn how to: Compare Swift with Objective-C, JavaScript, Python, Ruby, and C Collect data with arrays and dictionaries, and store it with variables and constants Group commonly used code into functions for easy reuse Structure your code with enums, structs, and classes Use generics to get more done with less code Write closures to share small blocks of functionality Use optionals to write more robust, crash-resistant, and cleaner code Integrate existing Objective-C code into new Swift apps Program on the bit and byte levels with advanced operators Implement efficient design patterns with protocols and delegates Create animated 2D games with SpriteKit, and apps with UIKit

Ios 10 Programming For Beginners

Author : Craig Clayton
ISBN : 1786464500
Genre :
File Size : 84. 19 MB
Format : PDF, ePub, Mobi
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Begin your iOS mobile application development journey with this accessible, practical guideAbout This Book* Use Swift 3 and latest iOS 10 features to build awesome apps for iPhone and iPad* Explore and use a wide range of Apple development tools to become a confident iOS developer* From prototype to App Store-find out how to build an app from start to finish!Who This Book Is ForThis book is for beginners who want to be able to create iOS applications. If you have some programming experience, this book is a great way to get a full understanding of how to create an iOS application from scratch and submit it to the App Store. You do not need any knowledge of Swift or any prior programming experience.What you will learn* Get to grips with Swift 3 and Xcode, the building blocks of Apple development* Get to know the fundamentals of Swift, including variables, constants, and control flow* Discover the distinctive design principles that define the iOS user experience* See how to prototype your app with Swift's Playgrounds feature* Build a responsive UI that looks great on a range of devices* Find out how to use CoreLocation to add location services to your app* Add push notifications to your app* Make your app able to be used on both iPhone and iPadIn DetailYou want to build iOS applications for iPhone and iPad-but where do you start? Forget sifting through tutorials and blog posts, this is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. With every update, iOS has become more and more developer-friendly, so take advantage of it and begin building applications that might just take the App Store by storm!Whether you're an experienced programmer or a complete novice, this book guides you through every facet of iOS development. From Xcode and Swift-the building blocks of modern Apple development-and Playgrounds for beginners, one of the most popular features of the iOS development experience, you'll quickly gain a solid foundation to begin venturing deeper into your development journey. For the experienced programmer, jump right in and learn the latest iOS 10 features.You'll also learn the core elements of iOS design, from tables to tab bars, as well as more advanced topics such as gestures and animations that can give your app the edge. Find out how to manage databases, as well as integrating standard elements such as photos, GPS into your app. With further guidance on beta testing with TestFlight, you'll quickly learn everything you need to get your project on the App Store!

Ios 10 Programming Fundamentals With Swift

Author : Matt Neuburg
ISBN : 9781491970027
Genre : Computers
File Size : 68. 80 MB
Format : PDF, ePub, Docs
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Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode IDE, the Cocoa Touch framework, and Swift 3—the latest version of Apple’s acclaimed programming language. With this thoroughly updated guide, you’ll learn Swift’s object-oriented concepts, understand how to use Apple’s development tools, and discover how Cocoa provides the underlying functionality iOS apps need to have. Explore Swift’s object-oriented concepts: variables and functions, scopes and namespaces, object types and instances Become familiar with built-in Swift types such as numbers, strings, ranges, tuples, Optionals, arrays, dictionaries, and sets Learn how to declare, instantiate, and customize Swift object types: enums, structs, and classes Discover powerful Swift features such as protocols and generics Catch up on Swift 3 innovations: revised APIs, new Foundation bridged types, and more Tour the lifecycle of an Xcode project from inception to App Store—including Xcode’s new automatic code signing and debugging features Construct app interfaces with the nib editor, Interface Builder Understand Cocoa’s event-driven model and its major design patterns and features Find out how Swift communicates with Cocoa’s C and Objective-C APIs Once you master the fundamentals, you’ll be ready to tackle the details of iOS app development with author Matt Neuburg’s companion guide, Programming iOS 10.

Swift For Dummies

Author : Jesse Feiler
ISBN : 9781119022220
Genre : Computers
File Size : 25. 3 MB
Format : PDF
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Swift is the future of Apple programming - the heir apparent to Objective-C, and that's good news! Designed from the ground up to be a simpler programming language, it's now easier than ever to get started creating apps for iPhone or iPad, or applications for Mac OS X! Trust Dummies to get you off to a strong start with Swift, whether you are an existing Objective-C programmer looking to port your code to Swift or even if you've never programmed for Apple in the past. Find out how to set up Xcode for a new Swift applications, use operators, objects, and data types; control program flow with conditional statement; and create new functions, statements, and declarations. Learn useful patterns in an object-oriented environment and take advantage of frameworks to speed your coding along. Find out how Swift does away with pointer variables and how to reference and dereference variables instead. Existing programmers will find out how to quickly port existing objective-c applications into Swift and get into the swing of the new language very ... swiftly. In the book, you'll find coverage of: -Moving existing Objective-C code to Swift -Operators -Collections and objects -Data types -Controlling data flow -Creating and using functions -Expressions -Statements -Patterns, generic parameters, and arguments -Initializing and deinitializing data -Closures -Classes -Methods -Memory management with automatic reference counting -Casting and nesting types -Using extensions and protocols

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